Crashdec doesn't require SCRATCH registers anymore for a6xx and newer
architectures. So skip dumping them during recovery.
Suggested-by: Rob Clark <rob.clark@oss.qualcomm.com>
Signed-off-by: Akhil P Oommen <akhilpo@oss.qualcomm.com>
Reviewed-by: Konrad Dybcio <konrad.dybcio@oss.qualcomm.com>
Patchwork: https://patchwork.freedesktop.org/patch/689000/
Message-ID: <
20251118-kaana-gpu-support-v4-4-
86eeb8e93fb6@oss.qualcomm.com>
Signed-off-by: Rob Clark <robin.clark@oss.qualcomm.com>
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
- int i, active_submits;
+ int active_submits;
adreno_dump_info(gpu);
/* Sometimes crashstate capture is skipped, so SQE should be halted here again */
gpu_write(gpu, REG_A6XX_CP_SQE_CNTL, 3);
- for (i = 0; i < 8; i++)
- DRM_DEV_INFO(&gpu->pdev->dev, "CP_SCRATCH_REG%d: %u\n", i,
- gpu_read(gpu, REG_A6XX_CP_SCRATCH_REG(i)));
-
if (hang_debug)
a6xx_dump(gpu);