During the sequencer process, we need to check if GSP was successfully
reloaded. Add functionality to check for the same.
Reviewed-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <
20251114195552.739371-6-joelagnelf@nvidia.com>
// SPDX-License-Identifier: GPL-2.0
+use kernel::{
+ io::poll::read_poll_timeout,
+ prelude::*,
+ time::Delta, //
+};
+
use crate::{
driver::Bar0,
falcon::{
.set_swgen0(true)
.write(bar, &Gsp::ID);
}
+
+ /// Checks if GSP reload/resume has completed during the boot process.
+ #[expect(dead_code)]
+ pub(crate) fn check_reload_completed(&self, bar: &Bar0, timeout: Delta) -> Result<bool> {
+ read_poll_timeout(
+ || Ok(regs::NV_PGC6_BSI_SECURE_SCRATCH_14::read(bar)),
+ |val| val.boot_stage_3_handoff(),
+ Delta::ZERO,
+ timeout,
+ )
+ .map(|_| true)
+ }
}
// These scratch registers remain powered on even in a low-power state and have a designated group
// number.
+// Boot Sequence Interface (BSI) register used to determine
+// if GSP reload/resume has completed during the boot process.
+register!(NV_PGC6_BSI_SECURE_SCRATCH_14 @ 0x001180f8 {
+ 26:26 boot_stage_3_handoff as bool;
+});
+
// Privilege level mask register. It dictates whether the host CPU has privilege to access the
// `PGC6_AON_SECURE_SCRATCH_GROUP_05` register (which it needs to read GFW_BOOT).
register!(NV_PGC6_AON_SECURE_SCRATCH_GROUP_05_PRIV_LEVEL_MASK @ 0x00118128,